8 week online workshop:
"Intro to bio-inspired simulation with compute shaders In Unity”
Minimum 7 hour per week time commitment. It’s ok to miss a week.
This advanced workshop introduces compute shaders via a series of video tutorials related to biological simulation. Some basic artistic techniques and principles are also covered.
Three sections of video tutorials, code, q&a, assignments, discussion.
Must purchase one spot per person.
Please have programming experience.
Info and rough schedule: https://paprika.studio/workshops/compute/index.html
Starts August 1.