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August 2021 Compute Shader Workshop


8 week online workshop:

"Intro to bio-inspired simulation with compute shaders In Unity”

Minimum 7 hour per week time commitment. It’s ok to miss a week.

This advanced workshop introduces compute shaders via a series of video tutorials related to biological simulation. Some basic artistic techniques and principles are also covered.

Three sections of video tutorials, code, q&a, assignments, discussion. 

Must purchase one spot per person.  

Please have programming experience.

Info and rough schedule: https://paprika.studio/workshops/compute/index.html

Starts August 1.  

Sold out, please go back and pick another option.
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