Standalone Compute Shader Workshop
IMPORTANT:
* I previously offered this as a group workshop.
* However, now this product is simply the videos and documents with nothing else.
* This includes discord access, but there may not be any support or help available.
* Some of the videos may be available for free in mid or late 2022.
* Before buying, feel free to DM me any questions on Twitter.
* No refunds (since I have no way of retrieving the content from you).
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"Intro to bio-inspired simulation with compute shaders In Unity”
Minimum 7 hour per week time commitment. It’s ok to miss a week.
This advanced workshop introduces compute shaders via a series of video tutorials related to biological simulation. Some basic artistic techniques and principles are also covered.
Three sections of video tutorials, code, assignments.
Must purchase one spot per person.
Must have programming experience.
SCHEDULE
Weeks 1-2: Cellular automata and basics of compute shaders
Weeks 3-4: Using buffers and agent based simulation
Weeks 4-7: Working in 3D with GPU instancing, VFX graph, shader graph.